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MISL Rules

 

MISL RULES OF THE GAME

BASIC RULES

  • The artificial MISL-turf Field is approximately 200 feet long and 85 feet wide. Dasherboards, topped by Plexiglas, surround the playing field. Players’ benches and the penalty boxes are behind the dasherboards at midfield.
  • The goal is 8 feet high and 14 feet wide and is set into the boards at both ends of the field.
  • The game is played in four 15-minute quarters. There is a three-minute interval between the first and second quarters and between the third and fourth quarters and a 15-minute halftime. The clock stops when a goal is scored, when the ball leaves the playing area or when there is a penalty kick, penalty call, yellow-line violation, official timeout or any whistle by the referee. The clock restarts with the playing of the ball.
  • The visiting team has possession for kickoffs in the first and third quarters; the home team in the second and fourth. Play restarts (after the ball leaves the playing area) with a kick-in or a corner kick or distribution from the goalkeeper.
  • Corner kicks are taken if the ball leaves the playing area between the two flags on the goal line, having been last touched by the defending team. The goalkeeper will distribute the ball if the ball leaves the playing area between the two flags on the goal line, having been last touched by the attacking team.
  • Kick-ins are taken when the ball leaves the field of play at any other area and will be put back in play by the opposing team at the point the ball left the field longitudinally between flags or top of arc if directly out in the defensive zone.
  • Each team is allotted three timeouts per game with no more than two to be used per half. A timeout is 60 seconds in length. Timeouts do not accumulate over the course of the game. Teams either use them or lose them. Official timeouts will be called following a stoppage after 8 minutes in each quarter.
  • Yellow Line violations are called when a forward pass crosses both yellow lines in the air without being touched by another player. The goalkeeper may not play the ball over 2 lines except a throw from within his penalty area. Change of possession and a direct kick from the defensive yellow line restarts play.

THE PLAYERS AND OFFICIALS

  • A goalkeeper and five field players comprise a team on the field.
  • Free substitution - all players, including goalkeepers, may change while the flow of the game continues. Any number of substitutions may be made during a game.
  • Two Referees are on the field and have total jurisdiction over the game. An Assistant Referee is stationed at the timer’s bench to supervise the game clock, penalty box, team benches, keep a record of the game and to assist the referees in the control of the game.

GOALS

  • Goals are scored when the entire ball crosses the goal line. All goals scored are worth two points a piece, except those goals scored on shot attempts from on or beyond the 45-foot arc surrounding the goal, which will be worth three points.

INFRACTIONS AND RESULTING PENALTIES

  • Fouls are penalized with a free kick to the offended team, and in some cases, depending upon the severity of the foul, time in the penalty box. A goal can be scored directly from all free kicks.
  • Penalties are called and time served in the penalty box for Penal offenses, Misconduct and Major violations. All power play time penalties are two (2) minutes in length. Misconducts (the referee will show a yellow card) are five (5) minutes in length. The penalty call will not be made (delayed time penalty) and play stopped until the guilty team gains ball possession or play is otherwise over.
  • A penalty kick is awarded to a team when a Penal Time Penalty is committed by the opponent in its own penalty area (25 x 30 feet). The penalty kick is taken from the penalty spot (24 feet directly in front of the goal). All players except the designated kicker and goalkeeper must stay behind the yellow line.
  • Man Advantages (power play) - a team will play one (or two) men short when a power play time penalty is called by one of the game officials.
  • A shootout is awarded for all time penalty infractions which deny a goal-scoring opportunity. The offended team shall designate a player to attempt to score a goal in a one-on-one situation with the opposing goalkeeper. The shootout begins at the center of the defensive yellow line.
  • All Misconduct Time Penalties are five (5) minutes in length. The guilty player must serve this penalty.
     

 

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